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Articles tagged with: Dan Scog

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[11 Oct 2008 | No Comment | 268 views]

Absolutely unbelieveable. Either this is a bad April fool’s joke (a favorite pasttime of Blizzard Entertainment) or there was a meeting to determine how best to start screwing up a sure thing. In a mindbogglingly stupid announcement from Blizz Con it was revealed that StarCraft II, which is already going to be late, is now set to be released as a trilogy, rather than as a single game. As in, one race per game.
Details are still sketchy as to how this will work, but it appears that there will be …

Hardware »

[8 Oct 2008 | No Comment | 2,366 views]

Dragon Natural Speaking is the world’s most famous voice-recognition software. It’s goneĀ  through ten versions. And although there’s been serious improvement from when I started experimenting with it on version 5 or 6, the bottom line is it still sucks. Even with training and a good mic, I still can’t get it to write a single e-mail or essay without encountering numerous examples of self-parody. Or as Dragon would call it: Nuremberg exams of saved parrots. Don’t even get me started on Microsoft’s attempts at voice-recognition.
Even if they were to …

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[3 Oct 2008 | No Comment | 187 views]

It’s been awhile since I first wrote up my very extensive review of Peggle, one of PopCap’s ubiquitos casual games. It’s also been awhile since PopCap has done anything new. Venice followed on the heels of Peggle, but it wasn’t very good and doesn’t really rank with the other hits in their stable like Chuzzle, Zuma, and Bejeweled.
Now finally, they’ve released a followup to their biggest seller, but it feels like more of a special edition than a sequel. The reviews posted on PopCap are shouting praise for Peggle Nights …

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[1 Oct 2008 | No Comment | 128 views]

So here’s an interesting bit. It looks like EA’s now aborted shooter based in the Command & Conquer universe has joined the ranks of StarCraft: Ghost as another failed attempt of changing RTS over to FPS. What’s really most amusing about future trivia question known as Tiberium is that it was cancelled because of an in-house quality control check. And I quote:
“The game was not on track to meet the high quality standards set by the team and by the EA Games Label. A lower-quality game is not in the …